Share game builds at the speed of light

Plug Solsta into your CI/CD pipeline and manage your build distribution across all teams. No code required.

The DevOps solution made for game engines:

Over 15 years of experience in game deployment and distribution

Solid State Networks is trusted by:

DevOps for Games

The core of Solsta is efficiency.

Solsta extends automation from your build system to any machine endpoint, locally and globally.

All your builds in one place.

Enjoy the benefits of Continuous Delivery and easily move builds across environments with an automated distribution pipeline.

Get to work fast.

We've optimized byte delivery at every step in the pipeline to minimize data transfer time so you can get working with the latest builds fast.

Manage, deploy, and access unlimited environments.

Update individual game components independently within environments. 
Assign or promote versions and track promotion history.

Access any version, anywhere, anytime.

Launch any build version from a simple user interface. Quickly rollback to previous versions on any local repository.

Fast and Easy Integration

Get up and running in 15 minutes with our pre-built CI/CD integrations

Core Solution

Access Management

Entitle team members access to specific games, environments, and releases.

Rapid Iteration

Increase build iterations using Solsta’s fast ingest process and automated distribution pipeline.

Accessibility

All your builds in one place. Easily install new environments, update versions, and access any version at any time.

Speed

Solsta is optimized to significantly reduce data transfer and delivered over a global CDN.

Personalization

Personalize your desktop experience with Gravatar and dark mode.

Security

Your data is always secured with industry best practices and SOC 2 compliance.

Get the Solsta client

Optimize your game studio

with a faster and more efficient workflow.

data transfer optimization

Byte level differencing, data compression and data deduplication for the most efficient data transfers possible.

no code required

Plug-ins available for popular CI/CD systems or use our API for custom implementations.

Collaborate

Connect your studio, remote teams, and partners with one solution.

backed by AAA experience

Our knowledgeable and experienced team is here to help when needed.

Enterprise

Designed for game development, built for scale.

Optimize internal work flows with a secure deployment solution for distributing builds to teams and partners.

FAQ

Most frequent questions and answers
  • Plugins for popular CI/CD solutions such as Jenkins, TeamCity, and others
  • Unlimited build storage
  • Global delivery
  • Desktop client for Windows and macOS
  • Built-in Entitlement for individuals and Teams
  • Cloud-based API and database for build management
  • Dedicated support staff

Yes, you can use Solsta with a proprietary build system. While Solsta integrates seamlessly with popular build systems like Jenkins, TeamCity, GitHub, GitLab, and QuickBuild. It is also designed to be adaptable and flexible enough to work with custom or proprietary build systems.

Solsta’s “Quick Data Uploads” feature simplifies game build updates by uploading only the changed data, cutting down on transfer requirements so teams can get working with the latest builds fast. This leads to efficient data management, time savings for quicker iterations, reduced bandwidth usage, and heightened productivity for your entire studio team.

Solsta prioritizes security with SOC 2 Compliance. Utilizing secure AWS S3 storage, AWS CloudFront CDN, and integrated authentication with SSO and MFA  it offers robust protection. Regular updates, access management, and secure tool integrations make Solsta a trusted solution for secure and reliable game build distribution. More more information visit: Security Page.

Solsta supports integration with several widely-used build systems and Continuous Integration/Continuous Deployment (CI/CD) tools such as Jenkins, TeamCity, GitHub, and GitLab. Learn more about our integrations here: Technical Overview Page

Yes, Solsta can be used to distribute game builds to servers. This capability is a key part of its functionality as a DevOps solution for game development.

Yes, Solsta allows users to quickly roll back and update to specific build versions for testing, debugging, and development needs.

Yes, users access designated environments through role management, simplifying user invitations and team control. Our Fine Grained Authorization based system ensures privacy, security, and controlled visibility for specific teams in game studios.

Solsta is set to expand its support to include console development, broadening its capabilities to encompass the needs of cross-platform development. For the latest information on console support and our latest development visit: Roadmap Page

Once provisioned, Solsta offers a 45-day free trial allowing potential users to evaluate the service before committing to a subscription. For detailed and up-to-date pricing information, please contact us or visit Solsta’s pricing page: Pricing Page

Solsta provides a recommended 45-day free trial, allowing users to evaluate its features before subscribing. No commitment, no card required.

Open a support ticket at solsta_support@solidstatenetworks.jira.com for your organization. Our experienced support team will review it. Access past submissions by logging into the support portal.

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Yes, I want to learn how I can use the power of Solsta to charge my studio!